Fitness testing

Fitness testing is essential for all teams no matter what level of participation. It is accepted that training to improve performance should be structured scientifically and not by trial and error. For this reason it is important that players are assessed prior to implementing a training programme.

In rugby undertaking fitness testing at the rugby ground is a useful tool for both the player and the coach as it enables them to:

Fitness testing allows one to gain insight into the fitness status a player or a team. It aids in identifying strengths and weaknesses, which enables one to structure appropriate training programmes.

There are many issues that need to be considered when planning fitness testing for you or your team.

Prior to selecting which fitness tests are suitable, it is important to understand that the process of fitness testing is comprised of the following stages:

  1. Selection of physiological characteristics to be measured.
  2. Selection of a suitable method of measuring.
  3. Collection of that data.
  4. Analysis of the collected data.
  5. Decision making
  6. Implementing decisions.

Every player and coach needs to assess the fitness level of themselves or their players. The following is an overview of fitness tests that can be performed in a field setting.

Area Tests Advantages Disdvantages
Body composition Height/weight. Simple. Takes no account of muscle mass.
Body mass index. Simple. Lacks accuracy.
Body fat – calipers. Quick and accurate. Technique needs practice. Interpretation of results needs care.
Endurance Cooper test. Easy to administer. Needs a track. Pacing of running can be difficult.
Shuttle run or beep test. Large groups can be tested. Pacing and warm-up no problem. Accuracy of measurement, and calibration of tape/tape recorder essential.
Strength/power Vertical jump test. Basic jump test. Standardising technique.
Medicine ball throw. Measures arm and upper body strength. Scores influenced by technique.
Speed Hand-timed sprints. Easy to administer. Distances can be 25m to 100m. Not accurate enough to reflect any changes in performance.
Flexibility Sit and reach. Simple measure of hamstring and lower back mobility. Need to standardize technique.
Straight leg raise. Can isolate the hamstring muscles. Need to standardize technique.
Agility T-Test. Easy to administer. Correct technique needs to be used while performing the test.
Illinois agility. Easy to administer. Technique might be difficult to follow.
Muscle endurance Sit-ups. Easy to administer. Ensure standardized techniques.
Push-ups. Measure upper body and lower back strength and endurance. Ensure standardized techniques.
Pull-ups. Easy to administer, isolates the upper body musculature. Need a pull-up bar and standardized technique.

What are the benefits of testing?

The results from tests can be used to:

When subjecting your players to any test, take care of the following:

Circuit training

Circuit training is a type of training that comprises a series of 4 to 10 exercises, with brief rest intervals between each exercise. Circuit training stresses the musculoskeletal system resulting in muscle endurance and cardiovascular adaptations occurring. Circuit training is an excellent alternative to more rugby relating training.

Circuit training provides for a more general conditioning to improve on various aspects of the player’s conditioning. Improving body composition, muscle strength and endurance and cardiovascular fitness. All the essential aspects that a rugby players needs to optimise performance.

A positive aspect of circuit training is that it is versatile. It can be used as either a power-based training session (short time periods, longer rests, and high intensity) or as an endurance-based session (longer time periods, less rest, high intensity). Due to the multi-faceted game of rugby circuit training is an excellent way of working all the areas of fitness that are essential for all rugby players.

Circuit Tips

Here are some ideas when setting up a circuit outside of the gym:

  1. Have a plan before you begin (back up exercises, time at each station)
  2. Have equipment laid out and ready.
  3. Alternate between upper and lower body exercises, and strength and aerobic exercises. Here is an example:-push-ups, skipping, crunches lunges,
  4. This is a great time to add in exercises that are essential for injury prevention, but are often neglected then training for rugby (e.g. core stability exercises).
  5. Maintain a flow from station to station. Avoid criss-crossing across the field to get to the next station.
  6. Ensure that you utilise a variety of exercises.

Example of periodized plan for circuit training

Pre-Season

In-Season

Post-Season

Training tip

A simple circuit to start off with

Five stations

  1. Run in place with high knees
  2. Sit-ups
  3. 5m shuttle runs
  4. Push-ups
  5. Lunges

 

Speed training for rugby

In the modern game of rugby, speed is one of the key factors in success performance, whether it is at school or international level. In order to optimise your speed it is important to understand the basic concepts of acceleration and running fast.

Speed depends on a number of factors including:

Speed is the product of stride length and stride frequency. Maximum speed only exists if these two components are optimised. Stride length is best improved by increasing the force exerted against the ground. The resulting reaction drives the body forward, lengthening the player’s stride naturally.

Stride frequency is the time required to complete a stride and is limited by the stride length. Although the stride length is determined when force is applied by pushing against the ground, stride frequency is defined as the time to complete that stride. Forcing a greater stride frequency will only produce a shorter stride length and result in a loss of speed.

Speed training should aim to develop the following:

SPEED

POWER

Producing the maximum amount of force over the shortest period of time.

RUNNING TECHNIQUE

An area often neglected by the rugby coaching fraternity.

ACCELERATION DRILLS

Players are required to accelerate efficiently and rapidly from different positions at certain stages of a game. There are a wide variety of drills to choose from including starts from standing, lying on the ground, squat position and others. The emphasis should be placed on:

Due to the nature of the game, drills can be adapted from a static start into a dynamic start (performing the acceleration while on the move).

Cardiovascular Fitness

Cardiovascular fitness relates to the player’s ability to repeat and maintain an intensity of play. As most coaches will agree, games are often won or lost in the last 20 minutes, due to one team not having the ability to keep up with the pace of the game. The lack of cardiovascular fitness can result in lapses in concentration towards the end of the game, which in many cases is the most crucial period. Physical and mental alertness needs to be at an optimal level for the duration of the game.

There is debate over the energy contribution of cardiovascular fitness to rugby performance. It is suggested that during the first few seconds of intense exercise energy is produced exclusively by the oxygen independent (anaerobic - without oxygen) energy system and as the exercise duration increases the relative contribution of oxygen dependent (aerobic – with oxygen) energy system increases. For example, an all out effort lasting 15 seconds may be fuelled predominantly by oxygen independent energy (eg 85%) and partly by oxygen dependent energy (eg 15%).

Although play may last 15 seconds, it is what has occurred prior to this phase and the intensity of this phase that effects the contribution of oxygen dependent or oxygen independent energy. Importantly when you are recovering between phases you are utilising the oxygen dependent system. As a player you are therefore using your oxygen dependent energy system for approximately 50-minutes of an 80-minute rugby match. Thus, in terms of time, the oxygen dependent energy system is the energy pathway most utilised during a rugby match.

Therefore, all players require a high cardiovascular fitness to facilitate recovery and contribute for 80 minutes. Importantly since rugby is a skilled, multi-activity sport that requires a strong endurance base training should therefore be interval based to mimic the demands of the game.

The traditional long, continuous runs for players to increase their cardiovascular fitness are no longer sufficient. Rugby is a multi-sprint sport with intervals of work and rest so your training must be specific. However, players should perform the traditional long, continuous runs with poor cardiovascular fitness prior to the implementation interval training.

This would take the form of easy paced runs, no longer than 30 – 40 minutes. Cycling or swimming so as to prevent overuse injuries can also supplement running.

Intervals

A rugby match is made up of a number of intervals when the ball is in play. The duration of the intervals may range from a few seconds to just under a minute. Thus interval sessions will develop both your oxygen dependent and oxygen independent energy systems.

Tips When Training With Intervals

Examples of intervals

The recovery periods between each interval are longer than what you would experience during a game. Gradually reduce the rest interval as you increase your aerobic base.

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